Solemn Deck Breakdown

Cards Usage Statistic

Main Deck

Morgana the Witch of Eyes
Morgana the Witch of Eyes
Morgana the Witch of Eyes
DARK 4
Morgana the Witch of Eyes
  • ATK:

  • 1500

  • DEF:

  • 2100


(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.

One Day of Peace
One Day of Peace
One Day of Peace
Spell Normal
One Day of Peace

    Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

    Solemn Judgment
    Solemn Judgment
    Solemn Judgment
    Trap Counter
    Solemn Judgment

      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



      Tag(s):

      Solemn Strike
      Solemn Strike
      Solemn Strike
      Trap Counter
      Solemn Strike

        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



        Tag(s):

        Extra Deck

        Super Starslayer TY-PHON - Sky Crisis
        Super Starslayer TY-PHON - Sky Crisis
        Super Starslayer TY-PHON - Sky Crisis
        DARK
        Super Starslayer TY-PHON - Sky Crisis
        • ATK:

        • 2900

        • DEF:

        • 2900


        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

        Main: 40

        3 cardEdea the Heavenly Squire 3 cardEdea the Heavenly Squire
        Edea the Heavenly Squire
        LIGHT 1
        Edea the Heavenly Squire
        • ATK:

        • 800

        • DEF:

        • 1000


        If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is sent to the Graveyard: You can target 1 of your banished "Monarch" Spell/Trap Cards; add it to your hand. You can only use each effect of "Edea the Heavenly Squire" once per turn.


        1 cardEhther the Heavenly Monarch 1 cardEhther the Heavenly Monarch
        Ehther the Heavenly Monarch
        LIGHT 8
        Ehther the Heavenly Monarch
        • ATK:

        • 2800

        • DEF:

        • 1000


        You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).


        3 cardEidos the Underworld Monarch 3 cardEidos the Underworld Monarch
        Eidos the Underworld Monarch
        DARK 6
        Eidos the Underworld Monarch
        • ATK:

        • 2400

        • DEF:

        • 1000


        If this card is Normal or Special Summoned: You can add 1 "Monarch" Spell/Trap or 1 monster with 2800 ATK/1000 DEF from your Deck or GY to your hand. You can declare 1 Attribute; 1 monster on the field becomes that Attribute. If you Tribute Summon a monster with 2400 or more ATK and 1000 DEF while this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Eidos the Underworld Monarch" once per turn.


        1 cardEidos the Underworld Squire 1 cardEidos the Underworld Squire
        Eidos the Underworld Squire
        DARK 2
        Eidos the Underworld Squire
        • ATK:

        • 800

        • DEF:

        • 1000


        If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard, then target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.


        1 cardErebus the Underworld Monarch 1 cardErebus the Underworld Monarch
        Erebus the Underworld Monarch
        DARK 8
        Erebus the Underworld Monarch
        • ATK:

        • 2800

        • DEF:

        • 1000


        You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand.


        3 cardMorgana the Witch of Eyes 3 cardMorgana the Witch of Eyes
        Morgana the Witch of Eyes
        DARK 4
        Morgana the Witch of Eyes
        • ATK:

        • 1500

        • DEF:

        • 2100


        (This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.


        3 cardTessera the Prime Squire 3 cardTessera the Prime Squire
        Tessera the Prime Squire
        LIGHT 1
        Tessera the Prime Squire
        • ATK:

        • 800

        • DEF:

        • 1000


        You can reveal 1 "Monarch" Spell/Trap in your hand; Special Summon this card from your hand. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. If this card is sent to the GY: You can Special Summon 1 monster with 800 ATK/1000 DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Tessera the Prime Squire" once per turn.


        2 cardGuilt Gripping Morganite 2 cardGuilt Gripping Morganite
        Guilt Gripping Morganite
        Spell Normal
        Guilt Gripping Morganite

          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


          1 cardMarch of the Monarchs 1 cardMarch of the Monarchs
          March of the Monarchs
          Spell Continuous
          March of the Monarchs

            Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. You cannot Special Summon monsters from the Extra Deck.


            3 cardPantheism of the Monarchs 3 cardPantheism of the Monarchs
            Pantheism of the Monarchs
            Spell Normal
            Pantheism of the Monarchs

              Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Pantheism of the Monarchs" once per turn.


              3 cardRebellion of the Monarchs 3 cardRebellion of the Monarchs
              Rebellion of the Monarchs
              Spell Normal
              Rebellion of the Monarchs

                Discard 1 card; reveal 3 monsters with 800 or 2400 or more ATK, and 1000 DEF, from your Deck, your opponent chooses 1 for you to add to your hand, and you send the rest to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves. You can banish this card from your GY; Special Summon 1 monster with 800 ATK/1000 DEF from your hand. You can only use each effect of "Rebellion of the Monarchs" once per turn.


                1 cardReinforcement of the Army
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  1 cardReturn of the Monarchs 1 cardReturn of the Monarchs
                  Return of the Monarchs
                  Spell Continuous
                  Return of the Monarchs

                    You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; ● Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. ● Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only use this effect of "Return of the Monarchs" once per turn.


                    3 cardScheme of the Monarchs 3 cardScheme of the Monarchs
                    Scheme of the Monarchs
                    Spell Normal
                    Scheme of the Monarchs

                      Send 1 "Monarch" Spell/Trap from your Deck to the GY, except "Scheme of the Monarchs". If this card is banished: You can target 1 face-up monster your opponent controls; add 1 monster with the same Attribute, but with 2400 ATK/1000 DEF, from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 "Zaborg the Thunder Monarch", "Mobius the Frost Monarch", "Thestalos the Firestorm Monarch", "Granmarg the Rock Monarch", "Raiza the Storm Monarch", or "Caius the Shadow Monarch". You can only use this effect of "Scheme of the Monarchs" once per turn.


                      2 cardSuccumbing-Song Morganite 2 cardSuccumbing-Song Morganite
                      Succumbing-Song Morganite
                      Spell Normal
                      Succumbing-Song Morganite

                        For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                        3 cardTime-Tearing Morganite 3 cardTime-Tearing Morganite
                        Time-Tearing Morganite
                        Spell Normal
                        Time-Tearing Morganite

                          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                          1 cardCulmination of the Monarchs 1 cardCulmination of the Monarchs
                          Culmination of the Monarchs
                          Trap Continuous
                          Culmination of the Monarchs

                            Once per Chain, if your opponent Special Summons a monster(s) and you control a Tribute Summoned monster (except during the Damage Step): You can banish 1 "Monarch" Spell/Trap from your GY, then activate 1 of these effects (but you can only use each effect of "Culmination of the Monarchs" once per turn); ● Destroy 1 monster on the field. ● Destroy up to 2 Spells/Traps on the field. ● Discard 1 random card from your opponent's hand. ● Destroy 1 face-down card on the field. ● Place 1 card on the field on top of the Deck. ● Banish 1 card on the field.


                            1 cardEscalation of the Monarchs 1 cardEscalation of the Monarchs
                            Escalation of the Monarchs
                            Trap Continuous
                            Escalation of the Monarchs

                              Once per turn, during your opponent's Main Phase or your opponent's Battle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.


                              3 cardSolemn Judgment 3 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                1 cardThe Prime Monarch 1 cardThe Prime Monarch
                                The Prime Monarch
                                Trap Continuous
                                The Prime Monarch

                                  Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap Card.) You can only use this effect of "The Prime Monarch" once per turn.



                                  SOLEMN Decks in TCG








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