Instructions for Playing by Yubel

Instructions for Playing by Yubel

If you are interested in Stand, I would like to introduce to you Stand User Judai and his chubby Stand - Yubel


Yubel with new support searches for super poly and can literally super poly opp's whole field, making opp extremely bitter

The deck has tons of search cards and Yubel jumps (not once per turn) plus it can be used with Fiend to shoot cards or Fiend 0 ATK/DEF combo against nibiru very well, if you like, you can also plug in Colossus .

Sections covered in this guide:




CORE

 

Nightmare Throne (x3)
Nightmare Throne Nightmare Throne

Yubel is not strong because of support - Yubel is strong because it has a good gaming chair


This card searches, shoots cards, and jumps cards (from the deck, grave, or is banned, so it's both a card jump and a recovery) and ignores the summoning conditions.

This is an extremely important one card cumbo, so you can play a few more search field cards, but you can't use Pathfinder because this deck also needs a normal summon.

Samsara D Lotus (Who Let Konami Cook)
Samsara D Lotus Samsara D Lotus

x3 doesn't say much

both negate (actually turn the opp effect into another eff) and jump Yubel monster

and deeper dark fantasy, this is a negate (or something like that to make it more familiar) that has the ability to restore itself from the grave to the field (or to the hand).

Spirit of Yubel (x2-3)
Spirit of Yubel Spirit of Yubel

search spell/trap related to " Yubel " when specially summoned (" Yubel ", the field is " Yubel " monsters so it can't be searched)


What makes them play very well with Unchained is that Fiend and being destroyed will trigger something, but this Spirit Of Yubel does not click once per turn to ensure the bet, specifically: when destroyed: jump 1 " Yubel " from hand, grave, deck or banish (not once per turn)

Nightmare Pain (x2-3)
Nightmare Pain Nightmare Pain

aside: I like being subjected to BDSM, the whip in this card makes me quite aroused, the feeling of being sexually assaulted by a man and a woman ahem, back to the main topic


This card searches for Yubel or a card related to Yubel by shooting 1 DARK. It doesn't have to be Yubel, so you can shoot any number of staples.

What makes this card miserable: opp monsters punching Yubel will get reflected damage and opp monsters are forced to attack Yubel :3

Gruesome Grave Squirmer (x3)
Gruesome Grave Squirmer Gruesome Grave Squirmer

is a card that allows you to jump a bunch of bodies, has the ability to jump yourself and banish from the grave to jump more Fiend 0 ATK/DEF monsters (not just Yubel ), not only that, this card also has the word Yubel in the name so Often searched to expand combos

Mature Chronicle (x0-1)
Mature Chronicle Mature Chronicle

Although brick, based on the number of counters we have:

1: restore stock, extend Xyz combo or something up to you
2: you can banish yourself to search for the leaf you need or restore stock
3: banish 1 card from the deck (banish Thunderdragon Dark , search Hawk , insert Colossus )
4: shoot 1 card on the field
5: search super poly

Eternal Favorite (x0-1)
Eternal Favorite Eternal Favorite

"favorite" cards


Both restock and super poly, but this super poly is chained in and can be negated or harassed

Yubel - The Loving Defender Forever (x1-2)
Yubel - The Loving Defender Forever Yubel - The Loving Defender Forever

The fusion conditions are super easy, 1 Yube l and any number of monsters with effects (min 1), so 1 super poly is enough.


Has strong OTK ability thanks to extremely low burn, up to 2 burn effects, has a banish to prevent enemies from being destroyed, knows how to protect himself

Yubel (x1-2)
Yubel Yubel

There are some cards that only require Yubel, not Yubel monsters, so still play this card. This card is level 10 so it can Xyz Rank 10 very well ( Spirit of Yubel jumps this card not once per turn).

Yubel - Terror Incarnate (x1)
Yubel - Terror Incarnate Yubel - Terror Incarnate

This card is jumped because the field contributes 1 more body to the combo. It is a card with the ability to clear the field extremely well. If you end turn 1 and don't want to be cleared (this card clears the field for 2 players), you can use it. Yubel (vanilla form) tributes this card

Super Polymerization (x3)
Super Polymerization
Super Polymerization

You can use opp monsters, yourself or both monsters to fuse. And when you use this card, neither you nor the enemy can interfere while this card is in use (no negating or shooting cards, etc.).


à cost à discard 1 card but that is a very cheap price to steal 2 monsters (even the target boss) or more



Staple

 

Terraforming (x1)
Limited to 1 copy
Terraforming
Limited to 1 copy
Terraforming

field is a card with very strong one card combo ability


+1 starter doesn't say much

handtrap & staple
Nibiru, the Primal Being Nibiru, the Primal Being
Infinite Impermanence Infinite Impermanence
Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring
Ghost Ogre & Snow Rabbit Ghost Ogre & Snow Rabbit
Triple Tactics Talent Triple Tactics Talent

Play whatever you like

Opening of the Spirit Gates and Dark Beckoning Beast (Sacred Beast)
Opening of the Spirit Gates Opening of the Spirit Gates
Dark Beckoning Beast Dark Beckoning Beast

We have a lot of good things to do with Yubel


+Fiend
+ 0 ATK/DEF so Dark Beckoning Beast can normally summon Yubel and Yubel's followers
+ anti -nibiru
+ Opening of the Spirit Gates can discard Yubel to jump the discarded Yubel card onto the field

Number 65: Djinn Buster (x1)
Number 65: Djinn Buster Number 65: Djinn Buster

Goes with Dark Beckoning Beast , acts as a negate against handtraps or monster effects if opp doesn't have a handtrap in hand :3

Veidos the Eruption Dragon of Extinction and Ashened for Eternity (In the form of the)
Veidos the Eruption Dragon of Extinction Veidos the Eruption Dragon of Extinction
Ashened for Eternity Ashened for Eternity

Veidos x3: jumps on its own, destroys the whole field with the ability to search, this one at level 10 is super staple for Yubel


Ashened for Eternity x3: has the ability to restore goods and NTR monsters opp

Unchained
Limited to 1 copy
Unchained Soul of Sharvara
Limited to 1 copy
Unchained Soul of Sharvara
Unchained Soul Lord of Yama Unchained Soul Lord of Yama
Unchained Soul of Anguish Unchained Soul of Anguish
Unchained Soul of Rage Unchained Soul of Rage
Abominable Chamber of the Unchained Abominable Chamber of the Unchained
Unchained Abomination Unchained Abomination

Fiend has a destroy card so it goes very well with Yubel


Yama x1: search card, can banish jump 1 more body to extend combo

Sharvara x1: jumps on its own and just needs to be sent to the grave to search spell/trap Unchained

Rage x1: sucks opp monsters and harasses combos, has the ability to restore goods

Anguish x0-1: You can only use the effect of taking opp monsters as link materials during your turn, so it's up to you to use them and not use them.

Abomination x1 : bantumlum

One for One (x1)
Limited to 1 copy
One for One
Limited to 1 copy
One for One

Because Waterproof Lotus aka Lotus has good starter ability, you can play this card to increase the stability of the deck

Pot of Prosperity (x0-3)
Pot of Prosperity
Pot of Prosperity

Increase stability, play if you like :3

S:P Little Knight (x1)
S:P Little Knight
S:P Little Knight

Super mercenary, goes well with the Unchained: steal a monster opp, link it to this one, then banish 1 more card for -2 resources :3

Varudras the Final Bringer of the End Times (x1)
Varudras, the Final Bringer of the End Times Varudras, the Final Bringer of the End Times

Level 10 should be easy, endboard one card combo on this one is comfortable




bantumlummmmmmm

Super Starslayer TY-PHON - Sky Crisis (x1)
Super Starslayer TY-PHON - Sky Crisis Super Starslayer TY-PHON - Sky Crisis

super card, more terrifying mercenary than Zeus, extremely powerful effects, extremely easy to get on the field, skill drain for those with 3000 ATK or more and push monsters without targeting

Salamangreat Almiraj (x1)
Salamangreat Almiraj Salamangreat Almiraj

Since the card Opening of the Spirit Gates requires a Fiend monster in the grave to be able to use it, use the Fiend link monster on this card and then use it.

Muckraker From the Underworld (x1)
Muckraker From the Underworld Muckraker From the Underworld

mercenary card for Fiends, allowing to jump back against Fiend monsters like force monsters or several one card combo cards from the grave at the cost of 1 card from hand

Superdreadnought Rail Cannon Gustav Max and Superdreadnought Rail Cannon Juggernaut Liebe (OTK)
Superdreadnought Rail Cannon Gustav Max Superdreadnought Rail Cannon Gustav Max
Superdreadnought Rail Cannon Juggernaut Liebe Superdreadnought Rail Cannon Juggernaut Liebe

Both cards are very easy to summon, rank 11 monsters use rank 10 monsters to level up, these guys have the ability to cause extremely strong damage to opp (burn, 6000 ATK, punch many times)

Garura, Wings of Resonant Life, Predaplant Dragostapelia and Mudragon of the Swamp (target of super poly)
Garura, Wings of Resonant Life Garura, Wings of Resonant Life
Predaplant Dragostapelia Predaplant Dragostapelia
Mudragon of the Swamp Mudragon of the Swamp

It has very easy summoning conditions, so it's easy to level up. If you use super poly, you will use opp monsters as ingredients, helping to clear the field for easier combos.

Link
Dharc the Dark Charmer, Gloomy Dharc the Dark Charmer, Gloomy
Accesscode Talker Accesscode Talker
Knightmare Gryphon Knightmare Gryphon
Underworld Goddess of the Closed World Underworld Goddess of the Closed World
Apollousa, Bow of the Goddess Apollousa, Bow of the Goddess

Dharc : helps you jump opp monsters from the grave to combo (big body has good effects, you can keep it too)


Accesscode : 5300 ATK, shoot card without targeting opp can't get in

Apollousa : negate not once per turn

Gryphon : Pick up spells/traps from the grave to the field, only linked special summoned monsters (this card points to, co-links,...) can activate the effect

Underworld Goddess : big boss, please give me :3



Combo

 

Spirit of Yubel (Combo)
Spirit of Yubel Spirit of Yubel

>>> click here <<<




tcg
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