S:P Little Knight ( SP ) is a link 2 waifu that was first released in the Age of Overlord (AGOV) box at OCG and TCG. SP is considered by players to be one of the strongest staple monsters in the extra deck at the present time. Let's see if this monster really works as expected.

S:P Little Knight – Things to Know – Part 4
Sections covered in this guide:
PART 4: COMMENTARY

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SP is so easy to play, easy to win!
Needless to say, SP is a generic monster that is too easy to summon and too easy to use both effects.
There are already many cards in the current game that have removal effects and are even better than SP . However, not all cards are effective and can be used in many situations like SP .
As long as you set up a field with IP or use an extra deck monster, you can trigger SP 's effect (1).
As for effect (2), perhaps your opponent did not activate any cards or effects?
SP has completely replaced the position of Knightmare Unicorn .
Knightmare link monsters are extremely effective removals and are still very popular with many players to this day.
Previously, in combo deck strategies, IP was often used to summon Knightmare Unicorn during the opponent's turn and push a card on the field back to the deck.
This SP is not killed after triggering effect (1) like Knightmare Unicorn . When your SP or monsters are threatened by negate or destroy effects, this monster can also use effect (2) to protect them.
SP is a 2 link monster. For SP , you do not necessarily need to use a 2 link monster as a summoning material.
Unicorn is a 3-link monster with summoning conditions of 2+ monsters with different names. If you want to summon a Unicorn with only 2 ingredients, it must have a 2nd link monster.
Furthermore, SP is also flexible in how to use summoning materials. This monster can use link monsters with any link rating.
To activate Unicorn 's effect, you must pay the cost by discarding a card in your hand. SP does not need to pay the cost to activate the effect.
Your monster will not be able to attack directly during the turn SP uses effect (1). This doesn't matter because you're taking advantage of SP during your opponent's turn.
Unicorn can help you draw 1 card if this monster is co-linked when activating the effect (1). In fact, it is very difficult for Knightmare monsters to draw a card when using an effect, players will often accept 1 for 1 when using these monsters without it being too important to draw a card back. or not.
SP is not a boss.
You should not be too important about summoning SP during your opponent's turn. Sometimes your deck has enough disruption after a combo without needing SP .
Normally, SP is only used in decks that do not have enough bosses to pressure the opponent or some decks with excess resources after combos.
That's right, some strategies play up to 2 or 3 SP in the extra deck.
Decks that play 2 to 3 SP are usually decks that use Pot of Extravagance to avoid this monster not being able to be used in that game.
In most decks, when playing more than 1 SP , players only use 2. In these decks, players will focus on summoning SP to deal with the opponent's annoying cards, or they will target key cards on the field or in the opponent's grave to slow down or interrupt their combos.
SP is almost an effective choice to be able to confront cards with a high level of influence from the opponent.
Cards like Dimensional Barrier , Maxx “C” , Dimension Shifter , Droll & Lock Bird are cards that have a great influence on many decks and have the ability to stop those decks in one turn.
When you face decks that use flood gates, you have to endure their discomfort for the whole game, not just one turn.
With SP , you can end your combo with 1 or 2 disruptions from SP . Furthermore, SP can also help you deal with quite a few flood gates coming from your opponents.
For archetypes that can interact with banned cards like Thunder Dragon or Bystial, SP can be used as a support for these decks.
Use effect (1) to banish Thunder Dragonroar from the field or grave so that Thunder Dragonroar can trigger the effect of special summoning 1 Thunder Dragon monster from the deck to the field.
Nemeses is an archetype that can summon monsters like Flag and Corridor by targeting and re-shuffling a banished monster to your deck. Instead of using SP 's effect (1) to banish your opponent's card, you can banish your card to create resources for these monsters to be summoned to the field.
These monsters provide bosses with extremely annoying locking abilities like Archnemeses Protos (search with Flag ) or Thunder Dragon Colossus (summon by sacrificing Corridor ) if you make good use of them.
After a chain in which you use SP 's effect (2) to banish 1 of your opponent's LIGHT or DARK monsters, Branded Regained can kick that monster back into the deck, you draw 1, and only your monster returns to the field. .
Bystial Dis Pater helps you summon a banished monster if it is a LIGHT or DARK monster. If SP banishes an opponent's LIGHT or DARK monster, they lose that monster.
SP can be used to set up the effect (2) of Bystial Dis Pater . If the opponent's monster is banned by SP 's effect (2), it will be considered as being kicked home!
How to counter S:P

Ghost Ogre can be used to chain while SP's effect is active (2). If you chain Ghost Ogre when the opponent activates SP 's effect (1), they can continue to chain SP 's effect (2) to run away, meaningless!
However, if SP is summoned using IP , then Ghost Ogre will be useless if chained to SP ( IP will help prevent SP from being destroyed by effects). In these cases, it is best to completely kill the grass right at the moment the IP activates its effect.
Cards with the ability to destroy or negate such as Ghost Ogre , Infinite Impermanence , Dark Ruler No More , Forbidden Droplet can all be used to counter SP . You need to choose the correct time to use them to avoid SP out play.
These cards are best used when your opponent activates SP 's (2) effect.
Of course you can also use them to negate SP 's (1) effect. To avoid having SP bypass those cards with effect (2), you need to use them when there is only SP on the field or targets that are not beneficial to SP . Or if there is only SP monster on the field, this monster will not be able to activate effect (2).
Cards that do not allow monsters to activate quick effects to chain to such as Super Polymerization , Dark Ruler No More or Forbidden Droplet will not give SP any chance to activate the effect.
Some cards like Branded Lost , Witchcrafter Unveiling , Sky Striker Mecha Modules – Multirole , Accesscode Talker do not give players response effects at specific times. Players can take advantage of these moments to deal with SP .
After all, SP is just a monster with 1600 ATK. This monster can be easily dealt with by punching each other in the battle phase. Monsters that have the ability to special summon themselves such as Kashtira Fenrir or Pankratops all have over 2000 ATK. Do not activate any effects before battle.
In cases where SP uses the (2) effect to target that monster itself along with 1 other monster, you can chain to cards that have the ability to lose at least 1 targeted monster ( Pankratops ) to makes the SP 's effect unresolvable.
Epilogue
S:P Little Knight can be said to be one of the hottest link monsters this year, what do you think about this card, let me know what you think.
Thank you for watching, see you again.
















































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