Created by: YGO Mod (20517634)

Created On: 05/18/2025

Need 9 UR

UR Rarity
Gem-Knight Lady Brilliant Diamond
UR Rarity
Gem-Knight Lady Brilliant Diamond
UR Rarity
Gem-Knight Lady Rose Diamond
UR Rarity
Gem-Knight Lady Rose Diamond
UR Rarity
Gem-Knight Master Diamond
UR Rarity
Gem-Knight Master Diamond
UR Rarity
Brilliant Fusion
UR Rarity
Foolish Burial
UR Rarity
Harpie's Feather Duster

Main: 46 Extra: 17

SR Rarity
1 cardBlock Dragon
SR Rarity
1 cardBlock Dragon
Block Dragon
EARTH 8
Block Dragon
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


N Rarity
3 cardBrilliant Rose
N Rarity
3 cardBrilliant Rose
Brilliant Rose
LIGHT 2
Brilliant Rose
  • ATK:

  • 500

  • DEF:

  • 500


(This card is always treated as a "Gem-Knight" card.) You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the End Phase, this card's name/Type/Attribute become the same as the original name/Type/Attribute of the monster sent to the GY to activate this effect.


N Rarity
3 cardCrystal Rose
N Rarity
3 cardCrystal Rose
Crystal Rose
LIGHT 2
Crystal Rose
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.


N Rarity
3 cardGem-Armadillo
N Rarity
3 cardGem-Armadillo
Gem-Armadillo
EARTH 4
Gem-Armadillo
  • ATK:

  • 1700

  • DEF:

  • 500


When this card is Normal Summoned: You can add 1 "Gem-Knight" monster from your Deck to your hand.


R Rarity
3 cardGem-Knight Lazuli
R Rarity
3 cardGem-Knight Lazuli
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


R Rarity
3 cardGem-Knight Obsidian
R Rarity
3 cardGem-Knight Obsidian
Gem-Knight Obsidian
EARTH 3
Gem-Knight Obsidian
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.


SR Rarity
3 cardGem-Knight Quartz
SR Rarity
3 cardGem-Knight Quartz
Gem-Knight Quartz
EARTH 4
Gem-Knight Quartz
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


N Rarity
2 cardGem-Knight Amber
N Rarity
2 cardGem-Knight Amber
Gem-Knight Amber
EARTH 4
Gem-Knight Amber
  • ATK:

  • 1600

  • DEF:

  • 1400


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.


N Rarity
2 cardGem-Knight Iolite
N Rarity
2 cardGem-Knight Iolite
Gem-Knight Iolite
EARTH 4
Gem-Knight Iolite
  • ATK:

  • 1300

  • DEF:

  • 2000


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.


N Rarity
2 cardGem-Knight Sardonyx
N Rarity
2 cardGem-Knight Sardonyx
Gem-Knight Sardonyx
EARTH 4
Gem-Knight Sardonyx
  • ATK:

  • 1800

  • DEF:

  • 900


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.


N Rarity
2 cardGem-Knight Garnet
N Rarity
2 cardGem-Knight Garnet
Gem-Knight Garnet
EARTH 4
Gem-Knight Garnet
  • ATK:

  • 1900

  • DEF:

  • 0


The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.


N Rarity
3 cardGem-Knight Lapis
N Rarity
3 cardGem-Knight Lapis
Gem-Knight Lapis
EARTH 3
Gem-Knight Lapis
  • ATK:

  • 1200

  • DEF:

  • 100


The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.


N Rarity
3 cardAbsorb Fusion
N Rarity
3 cardAbsorb Fusion
Absorb Fusion
Spell Normal
Absorb Fusion

    Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters.


    UR Rarity
    1 cardBrilliant Fusion
    UR Rarity
    1 cardBrilliant Fusion
    Brilliant Fusion
    Spell Continuous
    Brilliant Fusion

      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


      UR Rarity
      1 cardFoolish Burial
      UR Rarity
      1 cardFoolish Burial
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.




        Tag(s):

        SR Rarity
        1 cardFoolish Burial Goods
        SR Rarity
        1 cardFoolish Burial Goods
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


          SR Rarity
          3 cardGem-Knight Fusion
          SR Rarity
          3 cardGem-Knight Fusion
          Gem-Knight Fusion
          Spell Normal
          Gem-Knight Fusion

            Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


            UR Rarity
            1 cardHarpie's Feather Duster
            UR Rarity
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              SR Rarity
              3 cardScatter Fusion
              SR Rarity
              3 cardScatter Fusion
              Scatter Fusion
              Spell Continuous
              Scatter Fusion

                During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect.


                SR Rarity
                3 cardUnexpected Dai
                SR Rarity
                3 cardUnexpected Dai
                Unexpected Dai
                Spell Normal
                Unexpected Dai

                  If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                  R Rarity
                  1 cardGem-Knight Amethyst
                  R Rarity
                  1 cardGem-Knight Amethyst
                  Gem-Knight Amethyst
                  EARTH 7
                  Gem-Knight Amethyst
                  • ATK:

                  • 1950

                  • DEF:

                  • 2450


                  1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.


                  SR Rarity
                  1 cardGem-Knight Citrine
                  SR Rarity
                  1 cardGem-Knight Citrine
                  Gem-Knight Citrine
                  EARTH 7
                  Gem-Knight Citrine
                  • ATK:

                  • 2200

                  • DEF:

                  • 1950


                  1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.


                  UR Rarity
                  2 cardGem-Knight Lady Brilliant Diamond
                  UR Rarity
                  2 cardGem-Knight Lady Brilliant Diamond
                  Gem-Knight Lady Brilliant Diamond
                  EARTH 10
                  Gem-Knight Lady Brilliant Diamond
                  • ATK:

                  • 3400

                  • DEF:

                  • 2000


                  3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                  R Rarity
                  2 cardGem-Knight Lady Lapis Lazuli
                  R Rarity
                  2 cardGem-Knight Lady Lapis Lazuli
                  Gem-Knight Lady Lapis Lazuli
                  EARTH 5
                  Gem-Knight Lady Lapis Lazuli
                  • ATK:

                  • 2400

                  • DEF:

                  • 1000


                  "Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.


                  UR Rarity
                  2 cardGem-Knight Lady Rose Diamond
                  UR Rarity
                  2 cardGem-Knight Lady Rose Diamond
                  Gem-Knight Lady Rose Diamond
                  EARTH 8
                  Gem-Knight Lady Rose Diamond
                  • ATK:

                  • 2700

                  • DEF:

                  • 2400


                  1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.


                  UR Rarity
                  2 cardGem-Knight Master Diamond
                  UR Rarity
                  2 cardGem-Knight Master Diamond
                  Gem-Knight Master Diamond
                  EARTH 9
                  Gem-Knight Master Diamond
                  • ATK:

                  • 2900

                  • DEF:

                  • 2500


                  3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.


                  SR Rarity
                  1 cardGem-Knight Prismaura
                  SR Rarity
                  1 cardGem-Knight Prismaura
                  Gem-Knight Prismaura
                  EARTH 7
                  Gem-Knight Prismaura
                  • ATK:

                  • 2450

                  • DEF:

                  • 1400


                  1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.


                  SR Rarity
                  1 cardGem-Knight Ruby
                  SR Rarity
                  1 cardGem-Knight Ruby
                  Gem-Knight Ruby
                  EARTH 6
                  Gem-Knight Ruby
                  • ATK:

                  • 2500

                  • DEF:

                  • 1300


                  "Gem-Knight Garnet" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


                  SR Rarity
                  1 cardGem-Knight Seraphinite
                  SR Rarity
                  1 cardGem-Knight Seraphinite
                  Gem-Knight Seraphinite
                  EARTH 5
                  Gem-Knight Seraphinite
                  • ATK:

                  • 2300

                  • DEF:

                  • 1400


                  1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                  R Rarity
                  2 cardGem-Knight Zirconia
                  R Rarity
                  2 cardGem-Knight Zirconia
                  Gem-Knight Zirconia
                  EARTH 8
                  Gem-Knight Zirconia
                  • ATK:

                  • 2900

                  • DEF:

                  • 2500


                  1 "Gem-Knight" monster + 1 Rock-Type monster


                  SR Rarity
                  2 cardGem-Knight Phantom Quartz
                  SR Rarity
                  2 cardGem-Knight Phantom Quartz
                  Gem-Knight Phantom Quartz
                  EARTH
                  Gem-Knight Phantom Quartz
                  • ATK:

                  • 1450

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.




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